Keybindings
Keybindings live under [keybinds] in wm.toml. See the wm.toml
reference for the full list of accepted keys. A
built-in action accepts one chord, a list of chords, or an empty list that
removes all bindings for that action.
[keybinds]cycle_focus = ["Super+Tab", "Alt+Tab"]close_focused = "Super+Q"reload_rules = []Omitting an action preserves its compiled-in default. The packaged wm.toml
also supplies a few useful bindings that are not compiled defaults, including
the four layout slots and scrolling column movement.
Chord grammar
Section titled “Chord grammar”Join tokens with +; names are case-insensitive.
- Modifiers:
Super/Mod4,Ctrl,Alt/Mod1, andShift - Keys: printable characters,
F1throughF24, navigation keys such asReturn,Tab,Escape,BackSpace,Left, andPageDown, plus commonXF86media and brightness keys
Super means the primary modifier. It normally resolves to Mod4, but a session
started with AQUEOUS_MOD=Alt uses Alt instead.
Window, focus, and movement
Section titled “Window, focus, and movement”[keybinds]toggle_start_menu = "Super+Space"spawn_terminal = "Super+Return"close_focused = "Super+Q"cycle_focus = "Super+Tab"lock_screen = "Super+Ctrl+L"reload_config = "Super+R"toggle_overview = "Super+W"screenshot = "Print"
focus_left = "Super+H"focus_right = "Super+L"focus_up = "Super+K"focus_down = "Super+J"
move_window_left = "Super+Shift+Left"move_window_right = "Super+Shift+Right"move_window_up = "Super+Shift+Up"move_window_down = "Super+Shift+Down"toggle_overview opens a workspace-local window overview. Navigate with arrow
keys, H/J/K/L, or Tab, then confirm the selected window. screenshot
executes the matching action in [actions], just like the first three launch
actions:
[actions]toggle_start_menu = "noctalia msg panel-toggle launcher"spawn_terminal = "foot"lock_screen = "swaylock -f"screenshot = "grim -g \"$(slurp)\" - | wl-copy"Movement follows the active layout: tiled layouts swap neighbors, scrolling
swaps columns or reorders within a column, monocle changes stack order, and
float leaves directional movement as a no-op.
Layout switching and scrolling
Section titled “Layout switching and scrolling”The four set_layout_* actions resolve through [layout.slots] in
layout.toml.
[keybinds]set_layout_primary = "Super+T"set_layout_secondary = "Super+F"set_layout_tertiary = "Super+M"set_layout_quaternary = "Super+G"
scroll_viewport_left_arrow = "Super+Left"scroll_viewport_right_arrow = "Super+Right"move_column_left = "Super+Shift+H"move_column_right = "Super+Shift+L"scroll_viewport_left and scroll_viewport_right remain available as legacy
aliases, bound by default to Super+Comma and Super+Period.
Workspaces and outputs
Section titled “Workspaces and outputs”Workspaces are exclusive: a window belongs to one workspace, and one workspace is active on each output. Workspace numbers are 1-based.
[keybinds]focus_workspace_1 = "Super+1" # continue through focus_workspace_9move_to_workspace_1 = "Super+Shift+1"
focus_workspace_up = "Super+Bracketleft"focus_workspace_down = "Super+Bracketright"focus_previous_workspace = "Super+BackSpace"move_to_workspace_up = "Super+Shift+Bracketleft"move_to_workspace_down = "Super+Shift+Bracketright"
focus_output_left = "Super+Ctrl+Comma"focus_output_right = "Super+Ctrl+Period"move_to_output_left = "Super+Shift+Comma"move_to_output_right = "Super+Shift+Period"Window states and pointer constraints
Section titled “Window states and pointer constraints”[keybinds]toggle_fullscreen = "Super+Shift+F"toggle_maximize = "Super+Shift+M"toggle_floating = "Super+Shift+Space"toggle_minimize = "Super+N"unminimize_last = "Super+Shift+N"
# Hold to release a game's active pointer constraint; release to re-engage it.untrap_pointer = "Super+grave"State toggles remember their prior state, so pressing the same binding again restores it. Aqueous allows one fullscreen window per output.
Custom chords
Section titled “Custom chords”Use [keybinds.custom] when a chord should run a command, select a layout
directly, or invoke a built-in action by name.
[keybinds.custom]"Super+E" = "spawn:nemo""Super+Shift+S" = "spawn:grim -g \"$(slurp)\" - | wl-copy""Super+Alt+D" = "set_layout:dwindle""Alt+F4" = "builtin:close_focused""XF86AudioRaiseVolume" = "spawn:wpctl set-volume @DEFAULT_AUDIO_SINK@ 5%+"The supported verbs are:
spawn:<command>— run a detached command through/bin/sh -cset_layout:<id-or-slot>— selecttile,monocle,grid,rows,dwindle,scrolling,float,game-mode, or a slot namebuiltin:<action>— invoke any canonical built-in action
If multiple declarations use the same chord, the last declaration wins.
